Summary of qualification:
2D traditional animator experienced with working in a team environment. Proficient in Toon Boom Harmony with primary skills in 2D character animation and 2D effects. Knowledgeable in character design and concept art. Comfortable in Blender 3D modeling.
Work Experiences:
Blood Swim (Oct 2020 - Jun 2021)
2D Animator / Character Setup Artist / Cleanup Artist
I joined the 8th Animation Support Program project “Blood Swim” directed by WEIRD POWER CREATIVE production studio. My work focus on 2D rig animation character’s set-up and 2D frame-by-frame animation. Throughout the production pipeline, I worked closely with the director and learned how to work in a team effectively and follow instructions to meet deadlines in a timely manner.
The Sun Is Bad (Sep 2022 - May 2023)
Producer / 2D Animator / Compositor
2023 SCAD Senior Year Film, I work as a Producer in a collaborative project, focus on organizing schedule with shotgrid, 2D animation and visual development.
Submersed (Sep 2022 - May 2023)
2D Animator
I work as 2D character animator in ANACHRONAUT production shot film: Submersed. Task focus on key framing and inbetweening 2D character aniamtion.
Fiadh - Game Tralier (Aug 2024 - Nov 2024)
2D Animator / Cleanup Artist
Work as 2D character animator & clean up artist in Miraculum Games. My task focus on key framing, inbetweening 2D character aniamtion and creating a clean up guide for the production
Underblue (Nov 2024 - Jan 2025)
2D Animator
Joined the 13th Animation Support Program project “Underblue” directed by Studio CLICKBOOM. I worked as a 2D animator, handling key frames, in-betweens, and cel-shading in the Japanese animation style.
BLUR (Nov 2024 - Jan 2025)
2D Animator
I participated as a 2D animator in StepC’s passionate personal project, BLUR. My responsibilities included key framing and in-betweens, strictly following character models, and making quick revisions based on the director's critiques
Education:
Savannah College of Art and Design
BFA ANIMATION | Graduated Class of 2023- (Jun 2023)
Major in 2D animation and minor in illustration
Courses included Color Theory, Collaboration, and Life Drawing.
Software:
Toon Boom Harmony 20, Toon Boom Storyboard Pro
After Effect, Photoshop, Adobe illustration,
Premiere Pro, Procreate, Blender
2D traditional animator experienced with working in a team environment. Proficient in Toon Boom Harmony with primary skills in 2D character animation and 2D effects. Knowledgeable in character design and concept art. Comfortable in Blender 3D modeling.
Work Experiences:
Blood Swim (Oct 2020 - Jun 2021)
2D Animator / Character Setup Artist / Cleanup Artist
I joined the 8th Animation Support Program project “Blood Swim” directed by WEIRD POWER CREATIVE production studio. My work focus on 2D rig animation character’s set-up and 2D frame-by-frame animation. Throughout the production pipeline, I worked closely with the director and learned how to work in a team effectively and follow instructions to meet deadlines in a timely manner.
The Sun Is Bad (Sep 2022 - May 2023)
Producer / 2D Animator / Compositor
2023 SCAD Senior Year Film, I work as a Producer in a collaborative project, focus on organizing schedule with shotgrid, 2D animation and visual development.
Submersed (Sep 2022 - May 2023)
2D Animator
I work as 2D character animator in ANACHRONAUT production shot film: Submersed. Task focus on key framing and inbetweening 2D character aniamtion.
Fiadh - Game Tralier (Aug 2024 - Nov 2024)
2D Animator / Cleanup Artist
Work as 2D character animator & clean up artist in Miraculum Games. My task focus on key framing, inbetweening 2D character aniamtion and creating a clean up guide for the production
Underblue (Nov 2024 - Jan 2025)
2D Animator
Joined the 13th Animation Support Program project “Underblue” directed by Studio CLICKBOOM. I worked as a 2D animator, handling key frames, in-betweens, and cel-shading in the Japanese animation style.
BLUR (Nov 2024 - Jan 2025)
2D Animator
I participated as a 2D animator in StepC’s passionate personal project, BLUR. My responsibilities included key framing and in-betweens, strictly following character models, and making quick revisions based on the director's critiques
Education:
Savannah College of Art and Design
BFA ANIMATION | Graduated Class of 2023- (Jun 2023)
Major in 2D animation and minor in illustration
Courses included Color Theory, Collaboration, and Life Drawing.
Software:
Toon Boom Harmony 20, Toon Boom Storyboard Pro
After Effect, Photoshop, Adobe illustration,
Premiere Pro, Procreate, Blender